Unboxing the AR/VR capabilities in the Education Sector

By Suffescom Solutions

December 28, 2022

“Education is the base of a student’s future.” With the notion in mind, technology is also playing its part in imparting knowledge to students through an immersive experience. Yes, You heard it right. It’s a technology that is going to take the level of education.

AR/VR technology is the one that has the tendency to transform legacy systems. Traditionally, learning was confined to 4 walls of a school or institute. Learners visit institutes either willingly or unwillingly. This is the reality; many learners don’t like to go to schools. However, AR/VR technology has eliminated this feeling among students as they can visit schools and become part of the classrooms virtually.

Suffescom Solutions Inc. is an organization that has expertise in providing AR/VR-based solutions in the education sector. Our business analysts will review your project details and suggest the best for your business in edtech.

What do the Statistics say?

The world is on the way to becoming digitalized through various digital apps and emerging technologies. Considering the transformation it may provide, many learning centers have already started to utilize digital tools to give a better experience to learners and educators. Let’s have a look at some of the statistics:

  • As per the Gallup survey in 2019, 65% of U.S. public school teachers use digital tools every day, 13% use them a few days,  and 85% of them find its greatest potential in the future.
  • The virtual reality technology in the education market is predicted to grow from $6.37 billion in 2021 to $8.66 billion in 2022 at a CAGR of 36%. 
  • By 2026, the market is expected to reach $32.94 billion at a CAGR of 39.7%.

These statistics clearly depict how vast is the scope of AR/VR technology in the education sector. There is no second thought to start investing in AR/VR-powered education systems for the betterment of educators and learners as well as for owners of the institutes.

AR/VR for Administrators and Educators

Immersive technology has the potential to improve wider educational systems in addition to learning settings. Immersive learning strategies not only help students learn better, but they also help instructors succeed by providing them with useful resources. Before real-world classrooms, teachers can practice their talents with fictitious, virtual pupils via virtual training. Administrators and officials may benefit from using immersive solutions for community involvement, communication, and cooperation as technology continues to advance and flourish.

Enhancing the Quality of Education with AR/VR

The education system will get a boost when AR/VR enters into it. Augmented reality in education would improve the way education is provided and offers an immersive experience to the users. Things that were quite complex to explain in the real world became easy by integrating AR/VR.

Teachers can effectively convey the lessons to students and students don't need to restrict to printed books to learn anything, instead, they can visualize and feel things personally with the help of this emerging technology. AR offers digital elements and VR imparts a completely immersive experience with the usage of a VR headset. When both get combined, the output is something unique, interesting, and exciting.

AR/VR technology expands the possibilities of learning environments. This is done by removing various obstacles from physical space, boosting hands-on learning, and offering individualized learning approaches for students. 

Business model for investors

Are you wondering how you can generate revenue by offering such a tremendous and lucrative opportunity to educators and learners? Have a look at the below-listed points that give you a clear idea of how you can generate income through virtual and augmented reality in education system.

Student registration and fee(exam fee)

As an investor, you may earn from the virtual schools through registration fees or exam fees. Whenever a student registers, you will get a percentage from the total registration or exam fee.

Advertisements and sponsorships

This is also a lucrative source of income for you. With advertisements and sponsorships, you may generate handsome income.

Guest lectures

When you allow guest lectures on your virtual platform, you may ask for a reasonable fee based on your platform's popularity.

Now, let’s have a look at some of its exciting features in educational institutes.

Exciting features of AR/VR in education

Traditional e-learning technologies cannot provide features that virtual and augmented reality can. Immersive and interactive experiences that are likely to match the calibre of learning in the real world is possible through AR/VR/XR.

Virtual field trips

Virtual and augmented reality in education promotes virtual field trips to schools, institutes, camps, historical places, etc. Teachers can take their students to Statue Of Liberty, Taj Mahal, Center of the Earth, and many more. These highly immersive virtual trips would not boost learning among students, but will also generate their curiosity to learn more.

Science experiments

Experimenting with various science concepts is now possible with this immersive technology. All the science concepts can be brought to life through AR and VR. A tornado can be created with the help of augmented reality in the virtual classroom to let the students experience the destruction that these storms bring along. Additionally, students can also look at the inner workings of a beehive. In this manner, AR/VR boosts the education system. 

Connect with the best tutors

Students get the golden opportunity to connect with the best tutors worldwide. As AR/VR technology provides distance or remote learning environments, thus, a student can enter the class of any highly admired teacher for particular sessions. This would further assist in a better understanding of concepts and increase the desire to learn more. In this way, students get the best of the technology.

Admissions in the best institutes

Just like finding the best tutor in the world, it is now possible for learners to get admission to the university or institute they like or consider the best in the whole world. No need to travel to any corner of the world to get admission in the institute; students can do this by sitting in their homes. Anyone can enter into any school or university with the help of gadgets, have a quick around, and select it for further education. 

Immersive simulations

With the use of immersive technology, a 3D environment may be created where users can interact with virtual objects just as they would in the real world. This focuses more on remote learning and engagement between the tutors and peers in real-time. This remote learning setup also avoids distractions.

With accuracy and potent visuals, this feature enables learners to experience certain situations across various devices. With its ability to provide engaging, hands-on experiences, AR/VR has a great potential to increase students’ performance more quickly.

Face-to-face instruction in virtual settings

Compared to phone conversations and video meetings, virtual and augmented reality may provide a "virtual learning place" and improve face-to-face collaboration. This technology may enhance user presence and offer a genuine shared experience by using a 3D environment and realistic avatars.

Personalized, immersive online training routes

Through the provision of an immersive, self-directed learning environment, virtual and augmented reality improve training programs. With these emerging technologies, students may access certain settings and situations from any device, wherever they are. They can complete instruction-led training at their own speed and make an unlimited number of attempts. The need for tiresome setups and operating shutdowns is removed, which considerably lowers travel and training costs.

Product training 

With the help of immersive technology, users may evaluate and explore digital replicas of various educational-related products in a 3D environment for hands-on training. In addition to simulating a product's appearance, AR/VR can also replicate its features. Through the use of this skill, training experts may more clearly and intricately represent complicated concepts to students.

This rising technology has transformed many small-scale businesses into multimillion-dollar markets. We, at Suffescom Solutions, have years of experience in integrating Augmented and virtual reality in the education sector. We have delivered numerous similar projects to many clients in the past.

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Use cases of AR/VR in various subjects

It has been widely said that the use of technology, entertainment, and gamification during courses has helped pupils focus more, and the chance to experience historical events helps them remember the information. Our AR/VR services for your education platform will strengthen the education system with its compelling use cases in different subjects.

Science: 

Education platforms can leverage our state-of-the-art technology AR/VR, to educate students about topics including molecular biology, chemistry, atomic physics, and human and animal anatomy. AR/VR enables the visualization of abstract concepts and displays the processes that are invisible to the human eye. This will boost learners' curiosity and provide an immersive and interactive experience.

Humanities: 

Students studying archaeology, history, and political science benefit from virtual trips to distant historic landmarks and archaeological sites with our AR/VR-infused technology. Educational institutes can let their students see the world's best museums and the works of art that are shown there and how they would feel visiting any location with a historical event. It is feasible to use AR/VR education apps to take students on city excursions. 

Business Studies: 

The utilization of AR/VR in educational institutes may help students understand various business and economic models including real buying-selling, the manufacturing line, the supply chain, in-store encounters, and many more.  This technology is very helpful in preparing kids for the workforce.

Architecture & Engineering:

Augmented reality and virtual reality are highly useful in architecture fields as well. Institutes can utilize this emerging technology to build 3-D models and better realize ideas. Schools can push their limits in the field of mechanics with highly creative designs. This improved comprehension of planning documents, evaluation of schedule mistakes, and detection of sequence conflicts throughout the building process.

Communication Skills: 

This is also one of the greatest achievements of AR/VR-powered institutes. Students from many disciplines use VR technology to improve their communication capabilities, especially their public speaking skills. The AR/VR-based e-learning speech courses let students choose the size of the audience they will be speaking to before practicing their public speaking and presenting abilities.

Higher education institutions have seen increased use of AR/VR for improved learning. Schools and universities are investing in infrastructure and resources to incorporate these technologies into their programs. In order to achieve the required learning outcomes, AR/VR technology must be specifically aligned with the curriculum. 

Through unique AR/VR events, the campus community may see the technology in action. Additionally, as economies of scale take effect over time, the cost of AR/VR will become more affordable, and new technologies will further improve the allure of making education fun with real-life experience. 

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Why choose Suffescom?

Suffescom is a renowned name in the education industry since it has built some compelling virtual platforms. We have a highly skilled team of developers specializing in Unreal, Unity, and other AR/VR-related engines. We will provide 24/7 support services to satisfy our clients’ requirements.

Bring your project requirements to us and our business analysts will guide you in the best way possible!

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